TL;DR
This paper introduces a scalable numerical method for simulating suspensions of articulated bodies in viscous flows, effectively handling hydrodynamic interactions and constraints with high precision and computational efficiency.
Contribution
The authors develop a novel mixed mobility-resistance formalism combined with a preconditioned iterative solver and a position correction algorithm, enabling efficient and accurate simulations of complex articulated suspensions.
Findings
Method scales well with system size
Accurate enforcement of constraints at each time-step
Successfully simulates microswimmer locomotion and bacterial suspensions
Abstract
An articulated body is defined as a finite number of rigid bodies connected by a set of arbitrary constraints that limit the relative motion between pairs of bodies. Such a general definition encompasses a wide variety of situations in the microscopic world, from bacteria to synthetic micro-swimmers, but it is also encountered when discretizing inextensible bodies, such as filaments or membranes. Simulating suspensions of such articulated bodies requires to solve the hydrodynamic interactions between large collections of objects of arbitrary shape while satisfying the multiple constraints that connect them. Two main challenges arise in this task: limiting the cost of the hydrodynamic solves, and enforcing the constraints within machine precision at each time-step. To address these challenges we propose a formalism that combines the body mobility problem in Stokes flow with a velocity…
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