Distributed Planning for Serving Cooperative Tasks with Time Windows: A Game Theoretic Approach
Yasin Yazicioglu, Raghavendra Bhat, and Derya Aksaray

TL;DR
This paper introduces a game theoretic distributed planning method for multi-robot systems to optimally serve cooperative tasks with specific spatial and temporal constraints, ensuring efficient joint trajectories.
Contribution
It presents a novel game theoretic framework with learning algorithms for distributed trajectory planning, including performance guarantees and minimal action set design.
Findings
The noisy best response algorithm achieves globally optimal plans with high probability.
The proposed method guarantees bounded suboptimality in certain task structures.
Simulations and experiments validate the effectiveness of the approach.
Abstract
We study distributed planning for multi-robot systems to provide optimal service to cooperative tasks that are distributed over space and time. Each task requires service by sufficiently many robots at the specified location within the specified time window. Tasks arrive over episodes and the robots try to maximize the total value of service in each episode by planning their own trajectories based on the specifications of incoming tasks. Robots are required to start and end each episode at their assigned stations in the environment. We present a game theoretic solution to this problem by mapping it to a game, where the action of each robot is its trajectory in an episode, and using a suitable learning algorithm to obtain optimal joint plans in a distributed manner. We present a systematic way to design minimal action sets (subsets of feasible trajectories) for robots based on the…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsReinforcement Learning in Robotics · Distributed Control Multi-Agent Systems · Optimization and Search Problems
