iPOKE: Poking a Still Image for Controlled Stochastic Video Synthesis
Andreas Blattmann, Timo Milbich, Michael Dorkenwald, Bj\"orn Ommer

TL;DR
iPOKE introduces an invertible model that enables controlled, stochastic video synthesis by mapping local object interactions to plausible future motions, capturing diversity and transferability across object instances.
Contribution
The paper presents a novel invertible framework for controlling and sampling object kinematics in video synthesis, unlike previous methods that lack explicit control.
Findings
Efficient control of object movements in generated videos.
Ability to transfer kinematics to new object instances.
Captures the stochastic diversity of plausible outcomes.
Abstract
How would a static scene react to a local poke? What are the effects on other parts of an object if you could locally push it? There will be distinctive movement, despite evident variations caused by the stochastic nature of our world. These outcomes are governed by the characteristic kinematics of objects that dictate their overall motion caused by a local interaction. Conversely, the movement of an object provides crucial information about its underlying distinctive kinematics and the interdependencies between its parts. This two-way relation motivates learning a bijective mapping between object kinematics and plausible future image sequences. Therefore, we propose iPOKE -- invertible Prediction of Object Kinematics -- that, conditioned on an initial frame and a local poke, allows to sample object kinematics and establishes a one-to-one correspondence to the corresponding plausible…
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Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · Advanced Vision and Imaging · Computer Graphics and Visualization Techniques
