Fast-Learning Grasping and Pre-Grasping via Clutter Quantization and Q-map Masking
Dafa Ren, Xiaoqiang Ren, Xiaofan Wang, S. Tejaswi Digumarti and, Guodong Shi

TL;DR
This paper introduces a fast-learning framework for robotic grasping in cluttered environments that combines pre-grasp actions, clutter quantization, and Q-map masking, achieving high success rates with minimal real-world training.
Contribution
The proposed FLG framework integrates pre-grasp actions with grasping using deep reinforcement learning, clutter quantization, and Q-map masking for efficient training and improved accuracy.
Findings
94% grasp success rate in cluttered scenarios
Effective transfer from simulation to real-world with minimal fine-tuning
Achieves comparable or better performance than state-of-the-art methods
Abstract
Grasping objects in cluttered scenarios is a challenging task in robotics. Performing pre-grasp actions such as pushing and shifting to scatter objects is a way to reduce clutter. Based on deep reinforcement learning, we propose a Fast-Learning Grasping (FLG) framework, that can integrate pre-grasping actions along with grasping to pick up objects from cluttered scenarios with reduced real-world training time. We associate rewards for performing moving actions with the change of environmental clutter and utilize a hybrid triggering method, leading to data-efficient learning and synergy. Then we use the output of an extended fully convolutional network as the value function of each pixel point of the workspace and establish an accurate estimation of the grasp probability for each action. We also introduce a mask function as prior knowledge to enable the agents to focus on the accurate…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsRobot Manipulation and Learning · Muscle activation and electromyography studies · Motor Control and Adaptation
