Dueling Bandits with Adversarial Sleeping
Aadirupa Saha, Pierre Gaillard

TL;DR
This paper introduces the sleeping dueling bandits with stochastic preferences and adversarial availabilities, addressing non-stationary item spaces and proposing algorithms with near-optimal regret guarantees.
Contribution
It formulates the novel DB-SPAA problem, derives a lower bound, and proposes algorithms with strong regret guarantees for this challenging setting.
Findings
Derived an instance-specific lower bound for DB-SPAA
Proposed two algorithms with near-optimal regret guarantees
Empirical results support theoretical findings
Abstract
We introduce the problem of sleeping dueling bandits with stochastic preferences and adversarial availabilities (DB-SPAA). In almost all dueling bandit applications, the decision space often changes over time; eg, retail store management, online shopping, restaurant recommendation, search engine optimization, etc. Surprisingly, this `sleeping aspect' of dueling bandits has never been studied in the literature. Like dueling bandits, the goal is to compete with the best arm by sequentially querying the preference feedback of item pairs. The non-triviality however results due to the non-stationary item spaces that allow any arbitrary subsets items to go unavailable every round. The goal is to find an optimal `no-regret' policy that can identify the best available item at each round, as opposed to the standard `fixed best-arm regret objective' of dueling bandits. We first derive an…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
Taxonomy
TopicsAdvanced Bandit Algorithms Research · Machine Learning and Algorithms · Reinforcement Learning in Robotics
