The self-organizing impact of averaged payoffs on the evolution of cooperation
A. Szolnoki, M. Perc

TL;DR
This paper demonstrates that averaging payoffs in evolutionary games enhances cooperation levels through a self-organizing process, effective across different network structures, by mitigating the negative effects of defector aggregation.
Contribution
It introduces a novel payoff averaging mechanism that significantly improves cooperation in evolutionary games and explains the underlying self-organizing process.
Findings
Averaging payoffs increases cooperation levels.
Environmental influence and larger evaluation circles strengthen cooperation.
The mechanism is effective on both lattice and irregular networks.
Abstract
According to the fundamental principle of evolutionary game theory, the more successful strategy in a population should spread. Hence, during a strategy imitation process a player compares its payoff value to the payoff value held by a competing strategy. But this information is not always accurate. To avoid ambiguity a learner may therefore decide to collect a more reliable statistics by averaging the payoff values of its opponents in the neighborhood, and makes a decision afterwards. This simple alteration of the standard microscopic protocol significantly improves the cooperation level in a population. Furthermore, the positive impact can be strengthened by increasing the role of the environment and the size of the evaluation circle. The mechanism that explains this improvement is based on a self-organizing process which reveals the detrimental consequence of defector aggregation…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
