Advancing Methodology for Social Science Research Using Alternate Reality Games: Proof-of-Concept Through Measuring Individual Differences and Adaptability and their impact on Team Performance
Magy Seif El-Nasr, Casper Harteveld, Paul Fombelle, Truong-Huy Nguyen,, Paola Rizzo, Dylan Schouten, Abdelrahman Madkour, Chaima Jemmali, Erica, Kleinman, Nithesh Javvaji, Zhaoqing Teng, Extra Ludic Inc

TL;DR
This paper introduces a novel methodology using Alternate Reality Games to quantify individual differences and adaptability, assessing their influence on team performance through behavioral data analysis.
Contribution
It presents new methods that combine survey and behavioral data to evaluate team adaptation and performance in controlled ARG environments.
Findings
Behavioral data enhances understanding of team dynamics.
ARGs provide a controllable environment for studying team processes.
The proposed methods effectively measure adaptation and performance.
Abstract
While work in fields of CSCW (Computer Supported Collaborative Work), Psychology and Social Sciences have progressed our understanding of team processes and their effect performance and effectiveness, current methods rely on observations or self-report, with little work directed towards studying team processes with quantifiable measures based on behavioral data. In this report we discuss work tackling this open problem with a focus on understanding individual differences and its effect on team adaptation, and further explore the effect of these factors on team performance as both an outcome and a process. We specifically discuss our contribution in terms of methods that augment survey data and behavioral data that allow us to gain more insight on team performance as well as develop a method to evaluate adaptation and performance across and within a group. To make this problem more…
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Taxonomy
TopicsTeam Dynamics and Performance · Big Data and Business Intelligence · Virtual Reality Applications and Impacts
