Shape registration in the time of transformers
Giovanni Trappolini, Luca Cosmo, Luca Moschella, Riccardo Marin,, Simone Melzi, Emanuele Rodol\`a

TL;DR
This paper introduces a transformer-based method for efficient non-rigid 3D point cloud registration, enabling high-quality shape alignment and correspondence with minimal ground truth data, outperforming existing techniques.
Contribution
First to apply transformer architecture to non-rigid 3D point cloud registration, offering a general, data-driven approach that improves accuracy and efficiency.
Findings
Outperforms state-of-the-art registration methods.
Requires only 10-20% ground truth correspondences for training.
Enables applications like texture transfer and shape interpolation.
Abstract
In this paper, we propose a transformer-based procedure for the efficient registration of non-rigid 3D point clouds. The proposed approach is data-driven and adopts for the first time the transformer architecture in the registration task. Our method is general and applies to different settings. Given a fixed template with some desired properties (e.g. skinning weights or other animation cues), we can register raw acquired data to it, thereby transferring all the template properties to the input geometry. Alternatively, given a pair of shapes, our method can register the first onto the second (or vice-versa), obtaining a high-quality dense correspondence between the two. In both contexts, the quality of our results enables us to target real applications such as texture transfer and shape interpolation. Furthermore, we also show that including an estimation of the underlying density of…
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Taxonomy
Topics3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques · Human Pose and Action Recognition
