Animatable Neural Radiance Fields from Monocular RGB Videos
Jianchuan Chen, Ying Zhang, Di Kang, Xuefei Zhe, Linchao Bao, Xu Jia,, Huchuan Lu

TL;DR
This paper introduces an approach to create detailed, animatable 3D human avatars from monocular videos by extending neural radiance fields with pose-guided deformation and pose refinement, enabling high-quality reconstruction and realistic animation.
Contribution
It proposes a novel method combining neural radiance fields with explicit pose-guided deformation and pose refinement for dynamic human avatar creation from monocular videos.
Findings
High-quality implicit human geometry and appearance reconstruction.
Photo-realistic rendering from novel viewpoints.
Effective animation with new poses.
Abstract
We present animatable neural radiance fields (animatable NeRF) for detailed human avatar creation from monocular videos. Our approach extends neural radiance fields (NeRF) to the dynamic scenes with human movements via introducing explicit pose-guided deformation while learning the scene representation network. In particular, we estimate the human pose for each frame and learn a constant canonical space for the detailed human template, which enables natural shape deformation from the observation space to the canonical space under the explicit control of the pose parameters. To compensate for inaccurate pose estimation, we introduce the pose refinement strategy that updates the initial pose during the learning process, which not only helps to learn more accurate human reconstruction but also accelerates the convergence. In experiments we show that the proposed approach achieves 1)…
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Taxonomy
TopicsHuman Pose and Action Recognition · Advanced Vision and Imaging · 3D Shape Modeling and Analysis
