HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields
Keunhong Park, Utkarsh Sinha, Peter Hedman, Jonathan T. Barron, Sofien, Bouaziz, Dan B Goldman, Ricardo Martin-Brualla, Steven M. Seitz

TL;DR
HyperNeRF introduces a higher-dimensional representation for Neural Radiance Fields, enabling modeling of topological changes in scenes, and outperforms existing methods in scene interpolation and novel-view synthesis.
Contribution
The paper proposes HyperNeRF, a novel higher-dimensional approach that effectively models topological variations in scenes, overcoming limitations of continuous deformation fields.
Findings
HyperNeRF reduces error rates by 4.1% in interpolation.
HyperNeRF reduces error rates by 8.6% in novel-view synthesis.
HyperNeRF outperforms existing methods like Nerfies on both tasks.
Abstract
Neural Radiance Fields (NeRF) are able to reconstruct scenes with unprecedented fidelity, and various recent works have extended NeRF to handle dynamic scenes. A common approach to reconstruct such non-rigid scenes is through the use of a learned deformation field mapping from coordinates in each input image into a canonical template coordinate space. However, these deformation-based approaches struggle to model changes in topology, as topological changes require a discontinuity in the deformation field, but these deformation fields are necessarily continuous. We address this limitation by lifting NeRFs into a higher dimensional space, and by representing the 5D radiance field corresponding to each individual input image as a slice through this "hyper-space". Our method is inspired by level set methods, which model the evolution of surfaces as slices through a higher dimensional…
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Taxonomy
TopicsAdvanced Vision and Imaging · Cell Image Analysis Techniques · Computer Graphics and Visualization Techniques
