Fast Monte Carlo Rendering via Multi-Resolution Sampling
Qiqi Hou, Zhan Li, Carl S Marshall, Selvakumar Panneer, Feng Liu

TL;DR
This paper introduces a hybrid Monte Carlo rendering approach that combines low-resolution, high-sample images with high-resolution, low-sample images using deep learning to produce high-quality images more efficiently.
Contribution
It proposes a novel multi-resolution sampling method with deep neural network fusion, significantly accelerating Monte Carlo rendering while maintaining image quality.
Findings
Faster rendering compared to state-of-the-art denoising methods.
Effective fusion of low-res and high-res images via deep learning.
High-quality images achieved with reduced computational cost.
Abstract
Monte Carlo rendering algorithms are widely used to produce photorealistic computer graphics images. However, these algorithms need to sample a substantial amount of rays per pixel to enable proper global illumination and thus require an immense amount of computation. In this paper, we present a hybrid rendering method to speed up Monte Carlo rendering algorithms. Our method first generates two versions of a rendering: one at a low resolution with a high sample rate (LRHS) and the other at a high resolution with a low sample rate (HRLS). We then develop a deep convolutional neural network to fuse these two renderings into a high-quality image as if it were rendered at a high resolution with a high sample rate. Specifically, we formulate this fusion task as a super resolution problem that generates a high resolution rendering from a low resolution input (LRHS), assisted with the HRLS…
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Taxonomy
TopicsAdvanced Image Processing Techniques · Advanced Vision and Imaging · Image and Signal Denoising Methods
