NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction
Peng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt, Taku Komura,, Wenping Wang

TL;DR
NeuS introduces a neural surface reconstruction method that leverages volume rendering and signed distance functions to achieve high-fidelity 3D reconstructions from 2D images, overcoming limitations of previous approaches.
Contribution
NeuS presents a novel volume rendering approach for neural implicit surfaces using signed distance functions, eliminating the need for mask supervision and reducing geometric bias.
Findings
NeuS outperforms state-of-the-art methods on DTU and BlendedMVS datasets.
It achieves higher quality surface reconstructions for complex objects.
NeuS effectively handles self-occlusion and thin structures.
Abstract
We present a novel neural surface reconstruction method, called NeuS, for reconstructing objects and scenes with high fidelity from 2D image inputs. Existing neural surface reconstruction approaches, such as DVR and IDR, require foreground mask as supervision, easily get trapped in local minima, and therefore struggle with the reconstruction of objects with severe self-occlusion or thin structures. Meanwhile, recent neural methods for novel view synthesis, such as NeRF and its variants, use volume rendering to produce a neural scene representation with robustness of optimization, even for highly complex objects. However, extracting high-quality surfaces from this learned implicit representation is difficult because there are not sufficient surface constraints in the representation. In NeuS, we propose to represent a surface as the zero-level set of a signed distance function (SDF) and…
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Taxonomy
Topics3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques · Advanced Vision and Imaging
