Dynamical Deep Generative Latent Modeling of 3D Skeletal Motion
Amirreza Farnoosh, Sarah Ostadabbas

TL;DR
This paper introduces a Bayesian switching dynamical model that effectively segments and generates complex 3D skeletal motion data by capturing intrinsic states and nonlinear dependencies, outperforming existing methods.
Contribution
It presents a novel deep generative latent model with switching dynamics and variational inference for interpretable segmentation and realistic generation of 3D pose sequences.
Findings
Superior segmentation accuracy on biological motion datasets
Effective modeling of multimodal and nonlinear dependencies
Realistic generation of complex skeletal movements
Abstract
In this paper, we propose a Bayesian switching dynamical model for segmentation of 3D pose data over time that uncovers interpretable patterns in the data and is generative. Our model decomposes highly correlated skeleton data into a set of few spatial basis of switching temporal processes in a low-dimensional latent framework. We parameterize these temporal processes with regard to a switching deep vector autoregressive prior in order to accommodate both multimodal and higher-order nonlinear inter-dependencies. This results in a dynamical deep generative latent model that parses the meaningful intrinsic states in the dynamics of 3D pose data using approximate variational inference, and enables a realistic low-level dynamical generation and segmentation of complex skeleton movements. Our experiments on four biological motion data containing bat flight, salsa dance, walking, and golf…
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Taxonomy
TopicsHuman Pose and Action Recognition · Generative Adversarial Networks and Image Synthesis · Human Motion and Animation
