Decentralized Inertial Best-Response with Voluntary and Limited Communication in Random Communication Networks
Sarper Ayd{\i}n, Ceyhun Eksin

TL;DR
This paper introduces a decentralized best-response algorithm with inertia for agents in random networks, demonstrating convergence to Nash equilibrium and reducing communication overhead through voluntary and limited information exchange.
Contribution
It proposes a novel decentralized fictitious play algorithm with voluntary and limited communication protocols that maintain convergence while reducing communication efforts.
Findings
The algorithm converges to Nash equilibrium in weakly acyclic games.
Voluntary and limited communication reduces communication attempts by over 50%.
Convergence rate is comparable to constant communication methods.
Abstract
Multiple autonomous agents interact over a random communication network to maximize their individual utility functions which depend on the actions of other agents. We consider decentralized best-response with inertia type algorithms in which agents form beliefs about the future actions of other players based on local information, and take an action that maximizes their expected utility computed with respect to these beliefs or continue to take their previous action. We show convergence of these types of algorithms to a Nash equilibrium in weakly acyclic games under the condition that the belief update and information exchange protocols successfully learn the actions of other players with positive probability in finite time given a static environment, i.e., when other agents' actions do not change. We design a decentralized fictitious play algorithm with voluntary and limited…
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Taxonomy
TopicsGame Theory and Applications · Opinion Dynamics and Social Influence · Distributed Sensor Networks and Detection Algorithms
