Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation
Zhengyi Luo, Ryo Hachiuma, Ye Yuan, Kris Kitani

TL;DR
This paper introduces a novel egocentric pose estimation method that combines kinematic and dynamics models with scene object information to achieve physically plausible 3D human-object interaction estimation from a single wearable camera.
Contribution
It presents a dynamics-regulated training approach that synergizes kinematic and dynamics models for improved pose estimation in egocentric views.
Findings
Achieves physically plausible 3D human-object interaction estimation.
Effective in both laboratory and real-world scenarios.
First to incorporate scene object poses into egocentric pose estimation.
Abstract
We propose a method for object-aware 3D egocentric pose estimation that tightly integrates kinematics modeling, dynamics modeling, and scene object information. Unlike prior kinematics or dynamics-based approaches where the two components are used disjointly, we synergize the two approaches via dynamics-regulated training. At each timestep, a kinematic model is used to provide a target pose using video evidence and simulation state. Then, a prelearned dynamics model attempts to mimic the kinematic pose in a physics simulator. By comparing the pose instructed by the kinematic model against the pose generated by the dynamics model, we can use their misalignment to further improve the kinematic model. By factoring in the 6DoF pose of objects (e.g., chairs, boxes) in the scene, we demonstrate for the first time, the ability to estimate physically-plausible 3D human-object interactions using…
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Taxonomy
TopicsHuman Pose and Action Recognition · Human Motion and Animation · 3D Shape Modeling and Analysis
