A Wearable Virtual Touch System for Cars
Gowdham Prabhakar, Priyam Rajkhowa, Pradipta Biswas

TL;DR
This paper introduces a virtual touch system for cars using laser tracking and eye gaze switches, aiming to improve secondary task interaction without compromising driving safety, and evaluates its performance and acceptance.
Contribution
It proposes and compares two novel virtual touch modalities for automotive interfaces, including an eye gaze switch, and assesses their impact on driving performance and user acceptance.
Findings
No significant performance difference between laser tracking and touchscreen.
Eye gaze switch improves virtual touch performance over mechanical switch.
System acceptance is influenced by multimodal interaction criteria.
Abstract
In automotive domain, operation of secondary tasks like accessing infotainment system, adjusting air conditioning vents, and side mirrors distract drivers from driving. Though existing modalities like gesture and speech recognition systems facilitate undertaking secondary tasks by reducing duration of eyes off the road, those often require remembering a set of gestures or screen sequences. In this paper, we have proposed two different modalities for drivers to virtually touch the dashboard display using a laser tracker with a mechanical switch and an eye gaze switch. We compared performances of our proposed modalities against conventional touch modality in automotive environment by comparing pointing and selection times of representative secondary task and also analysed effect on driving performance in terms of deviation from lane, average speed, variation in perceived workload and…
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Taxonomy
TopicsHuman-Automation Interaction and Safety · Gaze Tracking and Assistive Technology · Ergonomics and Musculoskeletal Disorders
