Ultra-Sparse Near-Additive Emulators
Michael Elkin, Shaked Matar

TL;DR
This paper introduces ultra-sparse near-additive emulators with precisely optimized edge counts, along with efficient distributed algorithms for their construction, significantly improving sparsity and construction time over previous methods.
Contribution
The paper proves that near-additive emulators can be constructed with exactly n^{1+1/κ} edges, introduces ultra-sparse emulators with low additive stretch, and provides improved distributed algorithms for building these structures.
Findings
Ultra-sparse emulators with n + o(n) edges and low additive stretch.
Distributed deterministic algorithms for constructing emulators in low polynomial time.
Improved distributed construction of near-additive spanners with fewer edges.
Abstract
Near-additive (aka -) emulators and spanners are a fundamental graph-algorithmic construct, with numerous applications for computing approximate shortest paths and related problems in distributed, streaming and dynamic settings. Known constructions of near-additive emulators enable one to trade between their sparsity (i.e., number of edges) and the additive stretch . Specifically, for any pair of parameters , , one can have a -emulator with edges, with . At their sparsest, these emulators employ edges, for some constant . We tighten this bound, and show that in fact precisely edges suffice. In particular, our emulators can be \emph{ultra-sparse}, i.e., we can have an emulator with…
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