RPG: Learning Recursive Point Cloud Generation
Wei-Jan Ko, Hui-Yu Huang, Yu-Liang Kuo, Chen-Yi Chiu, Li-Heng Wang,, Wei-Chen Chiu

TL;DR
This paper introduces RPG, a recursive point cloud generator that reconstructs and generates 3D models with semantic parts, achieving high-quality results efficiently through hierarchical expansion and shared weights.
Contribution
The paper presents a novel recursive framework for 3D point cloud generation that simultaneously reconstructs models and discovers semantic segmentation without supervision.
Findings
Achieves comparable or superior performance on generation tasks
Provides consistent co-segmentation across 3D instances
Efficient due to shared weights in the recursive modules
Abstract
In this paper we propose a novel point cloud generator that is able to reconstruct and generate 3D point clouds composed of semantic parts. Given a latent representation of the target 3D model, the generation starts from a single point and gets expanded recursively to produce the high-resolution point cloud via a sequence of point expansion stages. During the recursive procedure of generation, we not only obtain the coarse-to-fine point clouds for the target 3D model from every expansion stage, but also unsupervisedly discover the semantic segmentation of the target model according to the hierarchical/parent-child relation between the points across expansion stages. Moreover, the expansion modules and other elements used in our recursive generator are mostly sharing weights thus making the overall framework light and efficient. Extensive experiments are conducted to demonstrate that our…
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