Techniques Toward Optimizing Viewability in RTB Ad Campaigns Using Reinforcement Learning
Michael Tashman, John Hoffman, Jiayi Xie, Fengdan Ye, Atefeh Morsali,, Lee Winikor, Rouzbeh Gerami

TL;DR
This paper explores the application of reinforcement learning to optimize viewability in real-time bidding ad campaigns, including experiments, simulations, and live tests comparing RL agents to rule-based methods.
Contribution
It presents a comprehensive survey of RL techniques for RTB ad bidding, including experimental results, hyperparameter optimization, and live traffic testing.
Findings
RL agents outperform rule-based approaches in viewability metrics
Simulated training on edge cases improves RL agent robustness
Bayesian optimization enhances hyperparameter tuning for RL algorithms
Abstract
Reinforcement learning (RL) is an effective technique for training decision-making agents through interactions with their environment. The advent of deep learning has been associated with highly notable successes with sequential decision making problems - such as defeating some of the highest-ranked human players at Go. In digital advertising, real-time bidding (RTB) is a common method of allocating advertising inventory through real-time auctions. Bidding strategies need to incorporate logic for dynamically adjusting parameters in order to deliver pre-assigned campaign goals. Here we discuss techniques toward using RL to train bidding agents. As a campaign metric we particularly focused on viewability: the percentage of inventory which goes on to be viewed by an end user. This paper is presented as a survey of techniques and experiments which we developed through the course of this…
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Taxonomy
TopicsReinforcement Learning in Robotics · Artificial Intelligence in Games · Digital Games and Media
