Uma implementa\c{c}\~ao do jogo Pedra, Papel e Tesoura utilizando Visao Computacional
Ezequiel Fran\c{c}a dos Santos, Gabriel Fontenelle

TL;DR
This paper introduces a computer vision-based implementation of the Rock, Paper, Scissors game that recognizes hand gestures through image segmentation and convex hull analysis, enabling automated game control.
Contribution
It presents a novel approach combining image segmentation and convex hull analysis for gesture recognition in a game setting.
Findings
Effective hand gesture recognition using convex hull analysis
Real-time game control based on gesture detection
Potential for interactive gaming applications
Abstract
This paper presents a game, controlled by computer vision, in identification of hand gestures (hand-tracking). The proposed work is based on image segmentation and construction of a convex hull with Jarvis Algorithm , and determination of the pattern based on the extraction of area characteristics in the convex hull.
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Taxonomy
TopicsLinguistics and Language Studies · Academic Research in Diverse Fields · Business and Management Studies
