Dense Reconstruction of Transparent Objects by Altering Incident Light Paths Through Refraction
Kai Han, Kwan-Yee K. Wong, Miaomiao Liu

TL;DR
This paper presents a novel fixed viewpoint method for dense surface reconstruction of transparent objects by altering incident light paths through refraction, without complex light modeling, handling complex shapes and inhomogeneous indices.
Contribution
Introduces a simple setup that alters incident light paths via partial immersion in liquid and reconstructs surfaces by triangulating refraction paths, avoiding complex light interaction modeling.
Findings
Effective reconstruction of complex transparent shapes.
Works with inhomogeneous refractive indices.
Simplified setup for thin objects using single refraction approximation.
Abstract
This paper addresses the problem of reconstructing the surface shape of transparent objects. The difficulty of this problem originates from the viewpoint dependent appearance of a transparent object, which quickly makes reconstruction methods tailored for diffuse surfaces fail disgracefully. In this paper, we introduce a fixed viewpoint approach to dense surface reconstruction of transparent objects based on refraction of light. We present a simple setup that allows us to alter the incident light paths before light rays enter the object by immersing the object partially in a liquid, and develop a method for recovering the object surface through reconstructing and triangulating such incident light paths. Our proposed approach does not need to model the complex interactions of light as it travels through the object, neither does it assume any parametric form for the object shape nor the…
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