On game chromatic vertex-critical graphs
Marko Jakovac, Da\v{s}a \v{S}tesl

TL;DR
This paper investigates the concept of vertex-criticality in graphs based on various game chromatic numbers, providing characterizations and exploring differences in how these invariants change when vertices are removed.
Contribution
It introduces and characterizes different types of game-vertex-critical graphs for multiple game chromatic invariants, highlighting their properties and connectivity conditions.
Findings
The difference in game chromatic numbers after vertex removal can be arbitrarily large.
Characterizations of 2- and 3-vertex-critical graphs are provided.
Some critical graphs are not necessarily connected, except for certain invariants.
Abstract
Several games that arise from graph coloring have been introduced and studied. Let denote a graph invariant that arises from such a game. If is a graph and , , holds true for every vertex , then is called a --game-vertex-critical graph. We study the concept of -game-vertex-criticality for , where denotes the standard game chromatic number, denotes the indicated game chromatic number and , denote two versions of the independence game chromatic number. Since the game chromatic number can either decrease or increase with respect to , we distinguish between lower, upper and mixed vertex-criticality. We show that for $\varphi \in \{\chi_g, \chi_{ig}^{A},…
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Taxonomy
TopicsAdvanced Graph Theory Research
