Procedural animations in interactive art experiences -- A state of the art review
C. Tollola

TL;DR
This paper reviews recent advances in procedural animation within interactive art, focusing on spatially augmented reality exhibitions and analyzing innovations across various display mediums and applications.
Contribution
It provides a comprehensive overview of recent research and applications of procedural animation in interactive art, highlighting trends and future directions.
Findings
Recent innovations enhance immersive art experiences
Procedural animation is increasingly used in AR and VR art installations
Future applications will expand across diverse interactive art contexts
Abstract
The state of the art review broadly oversees the use of novel research utilized in the creation of virtual environments applied in interactive art experiences, with a specific focus on the application of procedural animation in spatially augmented reality (SAR) exhibitions. These art exhibitions frequently combine sensory displays that appeal, replace, and augment the visual, auditory and touch or haptic senses. We analyze and break down art-technology related innovations in the last three years, and thoroughly identify the most recent and vibrant applications of interactive art experiences in the review of numerous installation applications, studies, and events. Display mediums such as virtual reality, augmented reality, mixed reality, and robotics are overviewed in the context of art experiences such as visual art museums, park or historic site tours, live concerts, and theatre. We…
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Taxonomy
TopicsAugmented Reality Applications · Virtual Reality Applications and Impacts · Computer Graphics and Visualization Techniques
