The Confluence of Networks, Games and Learning
Tao Li, Guanze Peng, Quanyan Zhu, Tamer Basar

TL;DR
This paper explores the integration of game theory and learning algorithms in network systems, highlighting recent advances, applications, and future research directions in multi-agent decision-making under uncertainty.
Contribution
It provides a comprehensive overview of game-theoretic learning algorithms in networks, including new perspectives inspired by recent AI developments and research interests.
Findings
Overview of game-theoretic learning algorithms in network contexts
Application examples in wireless, smart grid, and distributed machine learning
Identification of challenges and future research directions
Abstract
Recent years have witnessed significant advances in technologies and services in modern network applications, including smart grid management, wireless communication, cybersecurity as well as multi-agent autonomous systems. Considering the heterogeneous nature of networked entities, emerging network applications call for game-theoretic models and learning-based approaches in order to create distributed network intelligence that responds to uncertainties and disruptions in a dynamic or an adversarial environment. This paper articulates the confluence of networks, games and learning, which establishes a theoretical underpinning for understanding multi-agent decision-making over networks. We provide an selective overview of game-theoretic learning algorithms within the framework of stochastic approximation theory, and associated applications in some representative contexts of modern…
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Taxonomy
TopicsGame Theory and Applications · Opinion Dynamics and Social Influence · Advanced Bandit Algorithms Research
