TL;DR
This paper introduces TSDF++, a novel multi-object map representation that enables simultaneous tracking and reconstruction of multiple dynamic objects in a scene, effectively handling occlusions and scaling better than previous methods.
Contribution
We propose a multi-object TSDF formulation that encodes multiple surfaces in a single volume, improving scalability and occlusion handling in dynamic scene reconstruction.
Findings
Accurately reconstructs occluded object surfaces
Maintains a single unified scene map
Outperforms standard TSDF in synthetic datasets
Abstract
The ability to simultaneously track and reconstruct multiple objects moving in the scene is of the utmost importance for robotic tasks such as autonomous navigation and interaction. Virtually all of the previous attempts to map multiple dynamic objects have evolved to store individual objects in separate reconstruction volumes and track the relative pose between them. While simple and intuitive, such formulation does not scale well with respect to the number of objects in the scene and introduces the need for an explicit occlusion handling strategy. In contrast, we propose a map representation that allows maintaining a single volume for the entire scene and all the objects therein. To this end, we introduce a novel multi-object TSDF formulation that can encode multiple object surfaces at any given location in the map. In a multiple dynamic object tracking and reconstruction scenario,…
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