Simulating User Satisfaction for the Evaluation of Task-oriented Dialogue Systems
Weiwei Sun, Shuo Zhang, Krisztian Balog, Zhaochun Ren, Pengjie Ren,, Zhumin Chen, Maarten de Rijke

TL;DR
This paper introduces a new dataset and methods for simulating user satisfaction in task-oriented dialogue systems to improve evaluation accuracy and human-likeness.
Contribution
It presents the USS dataset with satisfaction annotations and baseline models, enhancing the evaluation of dialogue systems through user satisfaction prediction.
Findings
Distributed representations outperform feature-based methods.
Hierarchical GRUs excel in in-domain satisfaction prediction.
BERT-based models generalize better across domains.
Abstract
Evaluation is crucial in the development process of task-oriented dialogue systems. As an evaluation method, user simulation allows us to tackle issues such as scalability and cost-efficiency, making it a viable choice for large-scale automatic evaluation. To help build a human-like user simulator that can measure the quality of a dialogue, we propose the following task: simulating user satisfaction for the evaluation of task-oriented dialogue systems. The purpose of the task is to increase the evaluation power of user simulations and to make the simulation more human-like. To overcome a lack of annotated data, we propose a user satisfaction annotation dataset, USS, that includes 6,800 dialogues sampled from multiple domains, spanning real-world e-commerce dialogues, task-oriented dialogues constructed through Wizard-of-Oz experiments, and movie recommendation dialogues. All user…
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