Using reinforcement learning to design an AI assistantfor a satisfying co-op experience
Ajay Krishnan, Niranj Jyothish, Xun Jia

TL;DR
This paper presents a reinforcement learning-based AI assistant for Space Invaders, aiming to enhance cooperative gameplay experience by validating that AI can provide satisfying co-op interactions.
Contribution
It introduces a reinforcement learning approach to design an AI assistant for a game, focusing on improving co-op satisfaction, which is a novel application in this context.
Findings
AI assistant improves co-op experience in Space Invaders
Reinforcement learning effectively models cooperative behavior
Validation shows AI can satisfy co-op criteria
Abstract
In this project, we designed an intelligent assistant player for the single-player game Space Invaders with the aim to provide a satisfying co-op experience. The agent behaviour was designed using reinforcement learning techniques and evaluated based on several criteria. We validate the hypothesis that an AI-driven computer player can provide a satisfying co-op experience.
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Taxonomy
TopicsReinforcement Learning in Robotics · Evolutionary Algorithms and Applications · Scheduling and Optimization Algorithms
