Development of a Fast and Robust Gaze Tracking System for Game Applications
Manh Duong Phung, Cong Hoang Quach, Quang Vinh Tran

TL;DR
This paper presents a new eye tracking system using a visual camera designed for gaming, featuring a robust iris and eye-corner detection algorithm that provides accurate gaze estimation for enhanced interactive experiences.
Contribution
The paper introduces a novel gaze tracking system with an adaptive iris and eye-corner detection algorithm tailored for game applications, improving robustness and accuracy.
Findings
Gaze estimation accuracy of 2.50 degrees horizontally
Gaze estimation accuracy of 3.07 degrees vertically
System tested on nine users with promising results
Abstract
In this study, a novel eye tracking system using a visual camera is developed to extract human's gaze, and it can be used in modern game machines to bring new and innovative interactive experience to players. Central to the components of the system, is a robust iris-center and eye-corner detection algorithm basing on it the gaze is continuously and adaptively extracted. Evaluation tests were applied to nine people to evaluate the accuracy of the system and the results were 2.50 degrees (view angle) in horizontal direction and 3.07 degrees in vertical direction.
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Taxonomy
TopicsGaze Tracking and Assistive Technology · Hand Gesture Recognition Systems · Ergonomics and Musculoskeletal Disorders
