TL;DR
This paper introduces a neural network-guided RANSAC method for fitting cuboids to 3D features extracted from single RGB images, enabling robust scene abstraction without extensive labeling.
Contribution
It presents a novel, end-to-end trainable framework for primitive fitting that handles occlusions and complex scenes, improving over prior simple shape estimators.
Findings
Successfully abstracts cluttered real-world scenes
Handles occlusions with a new distance metric
Operates without requiring cuboid annotations for training
Abstract
Humans perceive and construct the surrounding world as an arrangement of simple parametric models. In particular, man-made environments commonly consist of volumetric primitives such as cuboids or cylinders. Inferring these primitives is an important step to attain high-level, abstract scene descriptions. Previous approaches directly estimate shape parameters from a 2D or 3D input, and are only able to reproduce simple objects, yet unable to accurately parse more complex 3D scenes. In contrast, we propose a robust estimator for primitive fitting, which can meaningfully abstract real-world environments using cuboids. A RANSAC estimator guided by a neural network fits these primitives to 3D features, such as a depth map. We condition the network on previously detected parts of the scene, thus parsing it one-by-one. To obtain 3D features from a single RGB image, we additionally optimise a…
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