Blazer: Laser Scanning Simulation using Physically Based Rendering
Sebastian Grans, Lars Tingelstad

TL;DR
This paper introduces Blazer, an open-source virtual line laser scanner that uses physically based rendering to generate realistic synthetic data, aiding algorithm development and machine learning training for industrial applications.
Contribution
Blazer is the first publicly available simulation tool for synthetic line laser data using physically based rendering, enhancing research and development in this area.
Findings
Produces realistic synthetic line laser data
Facilitates development of new algorithms
Supports training of machine learning models
Abstract
Line laser scanners are a sub-type of structured light 3D scanners that are relatively common devices to find within the industrial setting, typically in the context of assembly, process control, and welding. Despite its extensive use, scanning of some materials remain a difficult or even impossible task without additional pre-processing. For instance, materials which are shiny, or transparent. In this paper, we present a Blazer, a virtual line laser scanner that, combined with physically based rendering, produces synthetic data with a realistic light-matter interaction, and hence realistic appearance. This makes it eligible for the use as a tool in the development of novel algorithms, and in particular as a source of synthetic data for training of machine learning models. Similar systems exist for synthetic RGB-D data generation, but to our knowledge this the first publicly available…
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Taxonomy
Topics3D Surveying and Cultural Heritage · Optical measurement and interference techniques · Advanced Vision and Imaging
