Inapproximability of Unique Games in Fixed-Point Logic with Counting
Jamie Tucker-Foltz

TL;DR
This paper demonstrates strong limitations of Fixed-Point Logic with Counting (FPC) in approximating solutions for the Unique Games problem, establishing new inexpressibility bounds and introducing a novel construction technique.
Contribution
It provides the first FPC-inexpressibility results for Unique Games, including a specific inapproximability gap and bounds within any constant factor, using a new graph-based construction method.
Findings
FPC cannot approximate Unique Games within a 1/3 + δ factor.
FPC cannot approximate Unique Games within any constant factor.
Introduces a novel graph construction technique for inexpressibility proofs.
Abstract
We study the extent to which it is possible to approximate the optimal value of a Unique Games instance in Fixed-Point Logic with Counting (FPC). Formally, we prove lower bounds against the accuracy of FPC-interpretations that map Unique Games instances (encoded as relational structures) to rational numbers giving the approximate fraction of constraints that can be satisfied. We prove two new FPC-inexpressibility results for Unique Games: the existence of a -inapproximability gap, and inapproximability to within any constant factor. Previous recent work has established similar FPC-inapproximability results for a small handful of other problems. Our construction builds upon some of these ideas, but contains a novel technique. While most FPC-inexpressibility results are based on variants of the CFI-construction, ours is significantly different. We start with a graph…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsLogic, Reasoning, and Knowledge · Formal Methods in Verification · Game Theory and Voting Systems
