Towards Real-time Semantic RGB-D SLAM in Dynamic Environments
Tete Ji, Chen Wang, Lihua Xie

TL;DR
This paper introduces a real-time semantic RGB-D SLAM system capable of detecting known and unknown moving objects in dynamic environments, using efficient segmentation and geometry modules to maintain accuracy on low-power platforms.
Contribution
It presents a novel real-time SLAM system that handles dynamic scenes by combining semantic segmentation on keyframes with an efficient geometry-based unknown object detection method.
Findings
Operates in real-time on low-power embedded platforms.
Achieves high localization accuracy in dynamic environments.
Effectively detects both known and unknown moving objects.
Abstract
Most of the existing visual SLAM methods heavily rely on a static world assumption and easily fail in dynamic environments. Some recent works eliminate the influence of dynamic objects by introducing deep learning-based semantic information to SLAM systems. However such methods suffer from high computational cost and cannot handle unknown objects. In this paper, we propose a real-time semantic RGB-D SLAM system for dynamic environments that is capable of detecting both known and unknown moving objects. To reduce the computational cost, we only perform semantic segmentation on keyframes to remove known dynamic objects, and maintain a static map for robust camera tracking. Furthermore, we propose an efficient geometry module to detect unknown moving objects by clustering the depth image into a few regions and identifying the dynamic regions via their reprojection errors. The proposed…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
