Synchronized SCUBA: D2D Communication for Out-of-Sync Devices
Vishnu Rajendran Chandrika, Gautham Prasad, Lutz Lampe, Gus Vos

TL;DR
This paper introduces synchronization methods for SCUBA D2D communication to enable reliable out-of-sync device pairing, extending its range and improving power efficiency for IoT applications.
Contribution
The paper presents novel synchronization techniques for SCUBA that allow out-of-sync devices to establish communication links, enhancing range and robustness.
Findings
Synchronization improves link success rate.
Extended operating range for out-of-sync devices.
Reduced power consumption and battery impact.
Abstract
Device-to-device (D2D) communication is an essential component enabling connectivity for the Internet-of-Things (IoT). SCUBA, which stands for Sidelink Communication on Unlicensed Bands, is a novel medium access control protocol that facilitates D2D communications on the sidelink for IoT and machine-type communication (MTC) cellular devices. SCUBA includes support for direct peer-to-peer communication on the unlicensed bands by operating in a time division multiplexed manner to coexist with the underlying primary radio access technology, e.g., long term evolution - MTC (LTE-M). A fundamental requirement in the current version of SCUBA is that the communicating devices are to be synchronized with each other so that timing occasions of the devices can be accurately estimated by each other. However, when the devices are out of sync with each other, which may be caused due to one or more of…
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