TrajeVAE: Controllable Human Motion Generation from Trajectories
Kacper Kania, Marek Kowalski, Tomasz Trzci\'nski

TL;DR
TrajeVAE introduces a transformer-based framework for controllable 3D human motion generation from multiple trajectories, enabling more flexible and accurate animations compared to existing methods.
Contribution
The paper presents TrajeVAE, a novel transformer-like architecture that reformulates human motion prediction as pose completion, allowing multi-trajectory control and improved accuracy.
Findings
Outperforms trajectory-based methods in accuracy
Can generate plausible motions from a single initial pose
Handles multiple trajectories for fine-grained control
Abstract
The creation of plausible and controllable 3D human motion animations is a long-standing problem that requires a manual intervention of skilled artists. Current machine learning approaches can semi-automate the process, however, they are limited in a significant way: they can handle only a single trajectory of the expected motion that precludes fine-grained control over the output. To mitigate that issue, we reformulate the problem of future pose prediction into pose completion in space and time where multiple trajectories are represented as poses with missing joints. We show that such a framework can generalize to other neural networks designed for future pose prediction. Once trained in this framework, a model is capable of predicting sequences from any number of trajectories. We propose a novel transformer-like architecture, TrajeVAE, that builds on this idea and provides a versatile…
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Taxonomy
TopicsHuman Motion and Animation · Human Pose and Action Recognition · 3D Shape Modeling and Analysis
