Towards High Fidelity Monocular Face Reconstruction with Rich Reflectance using Self-supervised Learning and Ray Tracing
Abdallah Dib, Cedric Thebault, Junghyun Ahn, Philippe-Henri Gosselin,, Christian Theobalt, Louis Chevallier

TL;DR
This paper introduces a novel self-supervised learning method combining CNN encoders with differentiable ray tracing to significantly improve monocular face reconstruction quality, robustness, and realism in complex lighting conditions.
Contribution
It presents a new approach that integrates advanced scene modeling with differentiable ray tracing, surpassing previous Lambertian-based methods in detail and accuracy.
Findings
Enhanced reconstruction quality of shape, appearance, and lighting.
Improved robustness in challenging illumination conditions.
Practical applications like relighting and shadow removal.
Abstract
Robust face reconstruction from monocular image in general lighting conditions is challenging. Methods combining deep neural network encoders with differentiable rendering have opened up the path for very fast monocular reconstruction of geometry, lighting and reflectance. They can also be trained in self-supervised manner for increased robustness and better generalization. However, their differentiable rasterization based image formation models, as well as underlying scene parameterization, limit them to Lambertian face reflectance and to poor shape details. More recently, ray tracing was introduced for monocular face reconstruction within a classic optimization-based framework and enables state-of-the art results. However optimization-based approaches are inherently slow and lack robustness. In this paper, we build our work on the aforementioned approaches and propose a new method…
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Taxonomy
TopicsFace recognition and analysis · 3D Shape Modeling and Analysis · Advanced Vision and Imaging
