VXSlate: Combining Head Movement and Mobile Touch for Large Virtual Display Interaction
Khanh-Duy Le, Tanh Quang Tran, Karol Chlasta, Krzysztof Krejtz, Morten, Fjeld, Andreas Kunz

TL;DR
VXSlate is a novel interaction technique for large virtual displays in VR that combines head movement tracking and tablet touch input to enable precise and comfortable interactions.
Contribution
It introduces VXSlate, integrating head movement and touch to improve large display interaction in VR, addressing fatigue and precision issues.
Findings
Enables precise content manipulation on large virtual displays.
Reduces user fatigue during complex interactions.
Combines head tracking with touch for intuitive control.
Abstract
Virtual Reality (VR) headsets can open opportunities for users to accomplish complex tasks on large virtual displays, using compact setups. However, interacting with large virtual displays using existing interaction techniques might cause fatigue, especially for precise manipulations, due to the lack of physical surfaces. We designed VXSlate, an interaction technique that uses a large virtual display, as an expansion of a tablet. VXSlate combines a user's headmovement, as tracked by the VR headset, and touch interaction on the tablet. The user's headmovement position both a virtual representation of the tablet and of the user's hand on the large virtual display. The user's multi-touch interactions perform finely-tuned content manipulations.
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