Virtual Reality: A Survey of Enabling Technologies and its Applications in IoT
Miao Hu, Xianzhuo Luo, Jiawen Chen, Young Choon Lee, Yipeng Zhou, Di, Wu

TL;DR
This survey comprehensively reviews VR enabling technologies and applications in IoT, highlighting challenges, use cases, and future research directions for immersive, high-quality experiences.
Contribution
It provides a systematic overview of VR technologies and their integration with IoT, including challenges, use cases, and future research avenues.
Findings
Identifies key challenges in VR system design and streaming.
Discusses various IoT applications of VR.
Highlights future research directions in VR and IoT integration.
Abstract
Virtual Reality (VR) has shown great potential to revolutionize the market by providing users immersive experiences with freedom of movement. Compared to traditional video streaming, VR is with ultra high-definition and dynamically changes with users' head and eye movements, which poses significant challenges for the realization of such potential. In this paper, we provide a detailed and systematic survey of enabling technologies of virtual reality and its applications in Internet of Things (IoT). We identify major challenges of virtual reality on system design, view prediction, computation, streaming, and quality of experience evaluation. We discuss each of them by extensively surveying and reviewing related papers in the recent years. We also introduce several use cases of VR for IoT. Last, issues and future research directions are also identified and discussed.
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Taxonomy
TopicsImage and Video Quality Assessment · Visual Attention and Saliency Detection · Advanced Computing and Algorithms
