SocialInteractionGAN: Multi-person Interaction Sequence Generation
Louis Airale (M-PSI, PERCEPTION), Dominique Vaufreydaz (M-PSI), Xavier, Alameda-Pineda (PERCEPTION)

TL;DR
This paper introduces SocialInteractionGAN, a novel adversarial model for generating realistic multi-person interaction sequences, advancing the ability to produce high-quality social behavior data for applications like social robots.
Contribution
It presents a new GAN architecture with dual-stream discriminators and shared contextual information for improved interaction sequence generation.
Findings
Successfully generates high realism interaction sequences
Outperforms baseline models in realism and diversity
Capable of learning complex interaction dynamics
Abstract
Prediction of human actions in social interactions has important applications in the design of social robots or artificial avatars. In this paper, we focus on a unimodal representation of interactions and propose to tackle interaction generation in a data-driven fashion. In particular, we model human interaction generation as a discrete multi-sequence generation problem and present SocialInteractionGAN, a novel adversarial architecture for conditional interaction generation. Our model builds on a recurrent encoder-decoder generator network and a dual-stream discriminator, that jointly evaluates the realism of interactions and individual action sequences and operates at different time scales. Crucially, contextual information on interacting participants is shared among agents and reinjected in both the generation and the discriminator evaluation processes. Experiments show that albeit…
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Taxonomy
TopicsMultimodal Machine Learning Applications · Social Robot Interaction and HRI · Generative Adversarial Networks and Image Synthesis
