Trade-offs in the Design of Multimodal Interaction for Older Adults
Gianluca Schiavo, Ornella Mich, Michela Ferron, Nadia Mana

TL;DR
This paper explores key design challenges and trade-offs in developing multimodal interaction technologies tailored for older adults, emphasizing user-centered considerations and illustrating with user studies on speech and gesture-based interfaces.
Contribution
It identifies four major trade-offs in designing multimodal interfaces for older adults and demonstrates their implications through empirical user studies.
Findings
Redundant multimodal commands vary in effectiveness across age groups.
Mid-air and speech-based gestures influence usability and acceptance.
Design choices impact accessibility and user satisfaction.
Abstract
This paper presents key aspects and trade-offs that designers and Human-Computer Interaction practitioners might encounter when designing multimodal interaction for older adults. The paper gathers literature on multimodal interaction and assistive technology, and describes a set of design challenges specific for older users. Building on these main design challenges, four trade-offs in the design of multimodal technology for this target group are presented and discussed. To highlight the relevance of the trade-offs in the design process of multimodal technology for older adults, two of the four reported trade-offs are illustrated with two user studies that explored mid-air and speech-based interaction with a tablet device. The first study investigates the design trade-offs related to redundant multimodal commands in older, middle-aged and younger adults, whereas the second one…
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