Analysis of User Preferences for Robot Motions in Immersive Telepresence
Katherine J. Mimnaugh, Markku Suomalainen, Israel Becerra, Eliezer, Lozano, Rafael Murrieta-Cid, and Steven M. LaValle

TL;DR
This study investigates how different robot motion paths in immersive telepresence affect user preference, comfort, and naturalness, revealing key factors like speed and turn frequency that influence user experience.
Contribution
It provides empirical insights into user preferences for robot motion paths in virtual reality, highlighting the importance of speed and turn characteristics for comfort and naturalness.
Findings
Preference linked to comfort, speed, and turn characteristics
Naturalness associated with visibility of salient objects and spatial layout
Users preferred paths with 1 m/s speed and fewer turns
Abstract
This paper considers how the motions of a telepresence robot moving autonomously affect a person immersed in the robot through a head-mounted display. In particular, we explore the preference, comfort, and naturalness of elements of piecewise linear paths compared to the same elements on a smooth path. In a user study, thirty-six subjects watched panoramic videos of three different paths through a simulated museum in virtual reality and responded to questionnaires regarding each path. Preference for a particular path was influenced the most by comfort, forward speed, and characteristics of the turns. Preference was also strongly associated with the users' perceived naturalness, which was primarily determined by the ability to see salient objects, the distance to the walls and objects, as well as the turns. Participants favored the paths that had a one meter per second forward speed and…
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Taxonomy
TopicsVirtual Reality Applications and Impacts · Spatial Cognition and Navigation · Visual Attention and Saliency Detection
