A Game-Theoretic Approach for Hierarchical Epidemic Control
Feiran Jia, Aditya Mate, Zun Li, Shahin Jabbari, Mithun Chakraborty,, Milind Tambe, Michael Wellman, Yevgeniy Vorobeychik

TL;DR
This paper develops a hierarchical game-theoretic model for epidemic control involving multiple policy levels, proposing novel algorithms to find optimal strategies and analyzing the effects of decentralization on societal welfare.
Contribution
It introduces a multi-level game model with new algorithms for approximating solutions, addressing hierarchical policy conflicts in epidemic management.
Findings
QIP-based algorithm outperforms BRD in speed and solution quality
Decentralization impacts overall welfare and fairness among policy-makers
Model provides insights into free-riding and policy compliance issues
Abstract
We design and analyze a multi-level game-theoretic model of hierarchical policy interventions for epidemic control, such as those in response to the COVID-19 pandemic. Our model captures the potentially mismatched priorities among a hierarchy of policy-makers (e.g., federal, state, and local governments) with respect to two cost components that have opposite dependence on the policy strength -- post-intervention infection rates and the socio-economic cost of policy implementation. Additionally, our model includes a crucial third factor in decisions: a cost of non-compliance with the policy-maker immediately above in the hierarchy, such as non-compliance of counties with state-level policies. We propose two novel algorithms for approximating solutions to such games. The first is based on best response dynamics (BRD), and exploits the tree structure of the game. The second combines…
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Taxonomy
TopicsCOVID-19 epidemiological studies · Advanced Causal Inference Techniques · Mental Health Research Topics
