Mesh Manifold based Riemannian Motion Planning for Omnidirectional Micro Aerial Vehicles
Michael Pantic, Lionel Ott, Cesar Cadena, Roland Siegwart, and Juan, Nieto

TL;DR
This paper introduces a Riemannian manifold-based motion planning method for omnidirectional micro aerial vehicles, enabling efficient, reactive surface interaction with high accuracy and low computational cost.
Contribution
It presents a novel surface representation and Riemannian motion policies framework for real-time, high-quality path planning in complex environments.
Findings
Reliable near-optimal trajectories with less than 10% deviation
High reactivity with kHz re-planning rates
Outperforms traditional RRT and CHOMP methods
Abstract
This paper presents a novel on-line path planning method that enables aerial robots to interact with surfaces. We present a solution to the problem of finding trajectories that drive a robot towards a surface and move along it. Triangular meshes are used as a surface map representation that is free of fixed discretization and allows for very large workspaces. We propose to leverage planar parametrization methods to obtain a lower-dimensional topologically equivalent representation of the original surface. Furthermore, we interpret the original surface and its lower-dimensional representation as manifold approximations that allow the use of Riemannian Motion Policies (RMPs), resulting in an efficient, versatile, and elegant motion generation framework. We compare against several Rapidly-exploring Random Tree (RRT) planners, a customized CHOMP variant, and the discrete geodesic algorithm.…
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