How we are leading a 3-XORSAT challenge: from the energy landscape to the algorithm and its efficient implementation on GPUs
M. Bernaschi, M. Bisson, M. Fatica, E. Marinari, V. Martin-Mayor, G., Parisi, F. Ricci-Tersenghi

TL;DR
This paper introduces a GPU-optimized quasi-greedy algorithm for solving complex 3-XORSAT problems with rugged energy landscapes, achieving top rankings in a recent challenge and providing analytical insights into solution times.
Contribution
It presents a novel GPU-efficient implementation of a quasi-greedy algorithm and proposes a new performance comparison protocol for complex energy landscape problems.
Findings
Achieved first place in the 3-XORSAT challenge.
Provided analytical predictions for solution time growth.
Developed a more effective protocol for algorithm performance comparison.
Abstract
A recent 3-XORSAT challenge required to minimize a very complex and rough energy function, typical of glassy models with a random first order transition and a golf course like energy landscape. We present the ideas beyond the quasi-greedy algorithm and its very efficient implementation on GPUs that are allowing us to rank first in such a competition. We suggest a better protocol to compare algorithmic performances and we also provide analytical predictions about the exponential growth of the times to find the solution in terms of free-energy barriers.
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