Optimal Disclosure of Information to a Privately Informed Receiver
Ozan Candogan, Philipp Strack

TL;DR
This paper characterizes optimal information disclosure mechanisms in multi-agent settings with private types, showing laminar partition structures and the significant value of screening for maximizing the designer’s payoff.
Contribution
It introduces laminar partitional mechanisms as optimal solutions and extends single-agent results to multi-agent environments with private information.
Findings
Optimal mechanisms are laminar partitional, partitioning the state space.
In single-agent cases, states are either fully revealed or within limited intervals.
Screening can significantly improve the designer’s payoff, up to the full potential.
Abstract
We study information design settings where the designer controls information about a state, and there are multiple agents interacting in a game who are privately informed about their types. Each agent's utility depends on all agents' types and actions, as well as (linearly) on the state. To optimally screen the agents, the designer first asks agents to report their types and then sends a private action recommendation to each agent whose distribution depends on all reported types and the state. We show that there always exists an optimal mechanism which is laminar partitional. Such a mechanism partitions the state space for each type profile and recommends the same action profile for states that belong to the same partition element. Furthermore, the convex hulls of any two partition elements are such that either one contains the other or they have an empty intersection. In the…
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