DuelGAN: A Duel Between Two Discriminators Stabilizes the GAN Training
Jiaheng Wei, Minghao Liu, Jiahao Luo, Andrew Zhu, James Davis, and, Yang Liu

TL;DR
DuelGAN introduces a dual-discriminator framework with a competitive interaction to enhance GAN stability and diversity, effectively reducing mode collapse and improving sample quality without significant additional computational cost.
Contribution
The paper proposes DuelGAN, a novel GAN architecture with two discriminators that compete to prevent convergence and mode collapse, backed by theoretical analysis and extensive experiments.
Findings
Outperforms baselines in sample diversity and quality
Reduces mode collapse in training
Operates efficiently without extra supervision
Abstract
In this paper, we introduce DuelGAN, a generative adversarial network (GAN) solution to improve the stability of the generated samples and to mitigate mode collapse. Built upon the Vanilla GAN's two-player game between the discriminator and the generator , we introduce a peer discriminator to the min-max game. Similar to previous work using two discriminators, the first role of both , is to distinguish between generated samples and real ones, while the generator tries to generate high-quality samples which are able to fool both discriminators. Different from existing methods, we introduce another game between and to discourage their agreement and therefore increase the level of diversity of the generated samples. This property alleviates the issue of early mode collapse by preventing and from converging too fast. We provide theoretical…
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Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · Digital Media Forensic Detection · Model Reduction and Neural Networks
