Does Crowdfunding Really Foster Innovation? Evidence from the Board Game Industry
Johannes Wachs, Balazs Vedres

TL;DR
This study empirically examines whether crowdfunding fosters innovation in the board game industry by comparing crowdfunded and traditionally published games, finding that crowdfunding leads to more innovative and distinctive game designs with lasting influence.
Contribution
It provides the first empirical evidence that crowdfunding promotes innovation at both product and industry levels, using quantitative measures of game mechanism combinations.
Findings
Crowdfunded games are more distinctive than traditional ones.
Crowdfunded games often feature novel mechanism combinations.
Innovations in crowdfunded games influence subsequent traditional games.
Abstract
Crowdfunding offers inventors and entrepreneurs alternative access to resources with which they can develop and realize their ideas. Besides helping to secure capital, crowdfunding also connects creators with engaged early supporters who provide public feedback. But does this process foster truly innovative outcomes? Does the proliferation of crowdfunding in an industry make it more innovative overall? Prior studies investigating the link between crowdfunding and innovation do not compare traditional and crowdfunded products and so while claims that crowdfunding supports innovation are theoretically sound, they lack empirical backing. We address this gap using a unique dataset of board games, an industry with significant crowdfunding activity in recent years. Each game is described by how it combines fundamental mechanisms such as dice-rolling, negotiation, and resource-management, from…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
