Rankings for Bipartite Tournaments via Chain Editing
Joseph Singleton, Richard Booth

TL;DR
This paper introduces a novel ranking method for bipartite tournaments using chain editing, explores its properties, and proposes a greedy approximation to address computational challenges.
Contribution
It presents a new ranking approach based on chain editing for bipartite tournaments and analyzes its properties and computational complexity.
Findings
Chain editing can produce natural rankings for bipartite tournaments.
The ranking method is related to maximum likelihood estimators in a probabilistic model.
A greedy algorithm offers an approximation for the NP-hard chain editing problem.
Abstract
Ranking the participants of a tournament has applications in voting, paired comparisons analysis, sports and other domains. In this paper we introduce bipartite tournaments, which model situations in which two different kinds of entity compete indirectly via matches against players of the opposite kind; examples include education (students/exam questions) and solo sports (golfers/courses). In particular, we look to find rankings via chain graphs, which correspond to bipartite tournaments in which the sets of adversaries defeated by the players on one side are nested with respect to set inclusion. Tournaments of this form have a natural and appealing ranking associated with them. We apply chain editing -- finding the minimum number of edge changes required to form a chain graph -- as a new mechanism for tournament ranking. The properties of these rankings are investigated in a…
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Taxonomy
TopicsGame Theory and Voting Systems · Auction Theory and Applications · Complexity and Algorithms in Graphs
