On the Requirements for Serious Games geared towards Software Developers in the Industry
Tiago Espinha Gasiba, Kristian Beckers, Santiago Suppan and, Filip Rezabek

TL;DR
This paper explores the specific requirements for designing effective cybersecurity serious games aimed at software developers in industrial settings, emphasizing industry constraints and educational effectiveness.
Contribution
It provides a systematic approach to identifying design requirements for industrial cybersecurity training challenges through literature review, expert interviews, and participant feedback analysis.
Findings
Identified key industry-specific constraints for cybersecurity training
Developed a set of design requirements for industrial cybersecurity challenges
Gained insights from real-world industrial cybersecurity training experiences
Abstract
Teaching industry staff on cybersecurity issues is a fundamental activity that must be undertaken in order to guarantee the delivery of successful and robust products to market. Much research attention has been devoted to this topic over the last years. However, the research which has been done has not focused on developing secure code in industrial environments. In this paper we take a look at the constraints and requirements for delivering a training, by means of cybersecurity challenges, that covers secure coding topics from an industry perspective. Using requirements engineering, we aim at understanding the design requirements for such challenges. Along the way, we give details on our experience of delivering cybersecurity challenges in an industrial setting and show the outcome and lessons learned. The proposed requirements for cybersecurity challenges geared towards software…
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Taxonomy
TopicsSoftware Engineering Techniques and Practices · Information and Cyber Security · Software Engineering Research
