An XR rapid prototyping framework for interoperability across the reality spectrum
Efstratios Geronikolakis, George Papagiannakis

TL;DR
This paper introduces an automatic framework for transforming XR applications across the spectrum, enhancing accessibility and reducing development time for virtual museum apps.
Contribution
It presents a novel development framework enabling automatic transition of XR applications across different realities, improving cross-reality compatibility and development efficiency.
Findings
Framework successfully converts XR applications across realities
Reduces development time for XR applications
Increases XR application accessibility to broader users
Abstract
Applications of the Extended Reality (XR) spectrum, a superset of Mixed, Augmented and Virtual Reality, are gaining prominence and can be employed in a variety of areas, such as virtual museums. Examples can be found in the areas of education, cultural heritage, health/treatment, entertainment, marketing, and more. The majority of computer graphics applications nowadays are used to operate only in one of the above realities. The lack of applications across the XR spectrum is a real shortcoming. There are many advantages resulting from this problem's solution. Firstly, releasing an application across the XR spectrum could contribute in discovering its most suitable reality. Moreover, an application could be more immersive within a particular reality, depending on its context. Furthermore, its availability increases to a broader range of users. For instance, if an application is released…
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Taxonomy
TopicsAugmented Reality Applications · Virtual Reality Applications and Impacts · Computer Graphics and Visualization Techniques
