SPHINCS_BSSN: A general relativistic Smooth Particle Hydrodynamics code for dynamical spacetimes
S. Rosswog, P. Diener

TL;DR
This paper introduces a novel fully general relativistic hydrodynamics code combining Lagrangian particles for matter with mesh-based spacetime evolution, enabling accurate simulations of self-gravitating fluids in dynamical spacetimes.
Contribution
It presents the first Lagrangian GR hydrodynamics code that couples particles with a mesh-based spacetime, improving resolution flexibility and simulation accuracy.
Findings
Successfully simulated shock tube tests and neutron star evolutions.
Demonstrated good performance with moderate grid resolution.
Enhanced tracking of ejecta and neutron star surfaces.
Abstract
We present a new methodology for simulating self-gravitating general-relativistic fluids. In our approach the fluid is modelled by means of Lagrangian particles in the framework of a general-relativistic (GR) Smooth Particle Hydrodynamics (SPH) formulation, while the spacetime is evolved on a mesh according to the BSSN formulation that is also frequently used in Eulerian GR-hydrodynamics. To the best of our knowledge this is the first Lagrangian fully general relativistic hydrodynamics code (all previous SPH approaches used approximations to GR-gravity). A core ingredient of our particle-mesh approach is the coupling between the gas (represented by particles) and the spacetime (represented by a mesh) for which we have developed a set of sophisticated interpolation tools that are inspired by other particle-mesh approaches, in particular by vortex-particle methods. One advantage of…
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